Last week we had our second session of the Dungeon World campaign. Since the first session was a Funnel adventure I decided to treat this as our “first session”.
To prepare for this I came up with two different adventures. I did not even call them Threats, yet, since neither had that much going on. I presented them to the players at our forum. They chose to defeat lizard centipede first and deal with the lost elven ruins later.
I’ll try to use this post to discuss the First Session of DW by thinking about what happened in our game.
Two years ago I ran my first Dungeon World-campaign and itwas fun. But thinking back to it I might have not been familiar enough with the AWengine to make it the most memorable. I liked the basic idea in it though – it was a world entirely covered in forest.
This idea did not come up that too often in the few games we played. So when I started thinking about running a new campaign I realised I wasn’t done with that world. So last Saturday I got a new group together and started a new campaign with my favourite fantasy system. And this time we tried out it with Funnel World. Continue reading →
While browsing our IG feed I came across an card pack that looked interesting – it featured a magic sword with stats and art. Since I was brewing a new Dungeon World campaign (more about that later) it sparked my interested and found out it was a part of a Kickstarter campaign. Since we have been occasionally discussing with Aki and Ville about occasionally reviewing Kickstarters I thought this would be a great place to start.
Roleplaying communities in internet are a beautiful thing. Back in the day when we played Warhammer Fantasy Roleplay I was really active on Strike-to-Stun. I quickly learned that if I had a problem or wanted to change ideas an international community of likeminded players was a great place to start. Now we haven’t played WFRP in ages but I still visit the communities because I want to keep up with the people there.
There are a lot of rpg communities all around the web. There are dedicated forums, publisher’s forums, Facebook and (my personal favorite) Google+ for example. Combine them and you have almost unlimited resources of information and ideas. Ask help and you will get it.
Last week we managed to play the first prelude mission for our upcoming Uncharted Worlds campaign. We plan to start the campaign quite soonish. And since I already have a character concept in mind I decided to build it in advance. I have no idea if it is something that we will be able to use but we will see. In this post I will discuss the creation of the said character and include some thoughts behind the process.
Once again it’s time for the annual #mapvember! In essence #mapvember was started by Miska Fredman. It is challenge to create one map per day for the whole November. I clearly forgot this but will still try to spend this month with maps in mind.
I actually was almost on time since I found the Dungeon Builder Kickstarter last week. I posted in on our forum and downloaded the demo. But since it was weekend I kind of forgot all about it. Until yesterday evening when I spotted a new map at Miska’s Instagram. With that in mind I woke up and tried to Dungeon Builder demo and this is what I was able to produce in five minutes:
Short version:Uncharted Worlds is an Apocalypse World hack by Sean Gomes. It is a game for a space opera in the style of Firefly (amongst other things). It’s a complete game not requiring the understanding or ownership of the Apocalypse World by Vincent Baker. And it is a good hack with a lot going on.
Long version: After a number of times failing to get the group together we finally managed to sit down for a game of Uncharted Worlds. Sami (our GM) has been talking about this and has prepared for it by running theOut of the Abyss-campaign. He has even vowed to write about running it at one point. With 20+ sessions I would imagine he has quite a bit to say about it. Once he actually does it… Continue reading →
Since then Miska has gone on Patreon and is drawing maps in addition to his job as the founder of Ironspine (Finnish rpg publisher). It seems like his map drawing has really paid off. At the end of August he published a neat booklet called A Dozen Dungeons(link to DriveThruRPG).
This year’s Häme Medieval Faire was held at during August. Last year I was at a friend’s wedding and could not participate. But this year I made sure I would attend and went there with my son and his cousin. And it was even better than the last time around.
Häme Medieval Faire is an event held at the Häme Castle with all thing medieval. Naturally this means a lot of artisans selling their products but it’s also about historical reenactment. While two years ago there was a tournament this year’s main event was the landing of forces of Novgorod on Häme shores.
This really isn’t my cup of tea but since Aki is too busy I decided to try writing a Magic article. I’m nowhere near as experienced in this as Aki is but don’t worry. I’ll ask his opinion on this. On the top of this I must admit that I’m more inclined to build decks with a theme rather than ultimate power level. But that’s ok since Leovold, Emissary of Trest just screams “elfball!” to me.