So, what I attempted to do here is to make a deck based on my understanding of the mythological Norse giants.
Two ways to go here: A weird pest tribal or a graveyard deck… or a combination of the two.
These cards are kind of weird. They are clearly meant to work together, but obviously, you can’t have each side available to you at the same time, so you need figure out how use both sides. I’m not going to do that. Basically, I’m making a horde deck, which tries to grow the creatures though black’s ability to gain life consistently. It is also possible that Valentin is itself a nice plan in certain contexts, where graveyards are well used.
It’s weird that Valki can only change forms once, but here we are anyhow. This is actually an interesting card. This color pairing is hardly the best for ramping, but being able to play Tibalt even once is very strong. If Tibalt dies, that’s not really a problem.
[draft]Breeches, Brazen Plunderer
Kediss, Emberclaw Familiar[/draft]
So, hear me out: If you have both of these on the table, each time you deal combat damage to a player, that damage gets copied to other opponents as well by Kediss. But Breeches doesn’t require combat damage, any damage is enough. Also, Kediss states that the original source is also the source of the new damage. So, you can get three cards exiled in a three player game. Not that you can count that as three card advantage, since there is no way you can play all of them, but it will give you plenty of options.
[draft]Araumi of the Dead Tide[/draft]
Feels weird that this is uncommon as it seems very powerful and interesting to build around. I could easily see this as a mythic. I guess the requirement for three cards to exile makes this somewhat clunky, but potential is definitely there.
I don’t think Hammerlock would actually be black, but don’t tell anyone. He is a hunter, but he has (at least in the beginning) naturalist motivations, as he is interested in conservation more than killing. It just so happens that these attempts don’t quite go as planned and these rare creatures just happen end up as trophies on his wall. Later on, the character is depicted more as a hunter, who is interested in learning about these exotic creatures. His method just happens to be to pay someone to kill them.
[draft]Chevill, Bane of Monsters[/draft]
After my Nethroi and Umori combo I started to think about other potential companions. [card]Lurrus of the Dream-Den[/card] seems like a very antithetical companion for EDH, so hypothetically what would one do with it?
There’s only two options for commander.
[draft]Ayli, Eternal Pilgrim
Karlov of the Ghost Council[/draft]
Although they do pretty much the same thing, I decided to go with the latter.
I was watching EDH and Chill, where they had a video game theme. What game would I use for such a purpose? I’ll probably make a series of this at some point, because games like Binding of Isaac and Dishonored (both of which I actually like more than the game I’m about to go into) would make interesting decks as well.
But, as I’ve been playing plenty of Borderlands 3 lately, Borderlands it is. But with a very specific view of the world.