Here’s why: I was trying to fix a problem with a plugin on this site and there seems to be a cache I can’t figure out, which stops me from doing what I want to do. So, just to get out of that frustrated mindset I decided to do some other light coding instead. For some reason, I had also been thinking about this rule we had in our D&D games back in early 90s, so why not combine these two?
Just feels like it.
In case you are not familiar with the card:
You’re using platforms of different kinds. I mean, you are reading this and this block is a platform of sorts. So, what are they?
I have tried to stay away from Free-to-Play games for quite a long time, but I’ve also been interested in how they work. So, for science (meaning there was nothing scientific about this), I decided to just try out such a game.
The full spoiler isn’t out as of this writing (will probably be later today, as I’m writing this in Finland), so I can’t be sure all the remarks I’m making are going to hold until the end, but I’ll go ahead anyhow.
You can find the instructions here.
I wasn’t a part of the Great Designer Search in any way. I just decided this felt interesting enough for me to try out. I guess I’ll do all of the challenges eventually.
I decided to go with a tribe that doesn’t have pretty much any support: Horrors.
When [card]Stone Rain[/card] cost 2R it was too strong. It hasn’t been reprinted in quite a while. On the other hand, [card]Demolish[/card] costs 3R and despite being reprinted quite a few times, it has never really seen much play (although I do regard it as a pretty good sideboard card in certain formats). That one mana extra mana just seems to be too much. The sweet spot for this effect would probably be somewhere in between.
Heart of Dreams is the fourth Fiasco playset created on our Guild’s forum. It started out as a small idea for a oneshot but quickly evolved to a playset for Fiasco. This time only Aki and I participated in this but I still think it tops our previous playsets.
Heart of Dreams – With a rising, award-winning director with a vision, an excellent script and plenty of funding, from both various public institutions and wealthy investors, the movie was going to be the biggest, most talked about since Star Wars.
Things didn’t go quite as planned.
The director insisted on a remote location for the shoot based on some half-spoken dream. He always seems to get mad when anyone brings it up. The conditions are horrible. Weather is a problem on most days and the shoot is over a year behind. Tensions are high, because there seems to be no end to this. The director and the star have been on each others throats for months, but most of the crew just wants to get by day to day.
As always we hope that you have good time playing something we have created!
If you find yourself wondering about something or just want to give us feedback, please feel free to drop as a comment or contact us on Twitter.
The problem with many white-collar jobs is that you never really let go of your work. Your brain is always working on something. I have realized in my dreams that there’s a bug in my code, woken up, went to read the code and seen that I was right. I have solved mathematical problems in while sleeping. Yesterday, I came up with a very interesting card design in a dream.