The mana is awkward, but I think this could work. The problem with clues is that they aren’t generally as valuable as you’d hope they would be. Here, we can use [scryfall]Thopter Spy Network[/scryfall] for extra advantage, but generally the clues just aren’t worth it.
Tag Archives: brew
Shadows over Innistrad Brews, pt. 15 – Sultai Company
I probably should’ve stopped a couple of brews ago at 13, but sorry. I guess its the Madness in me. Yes, that was awful, but I’m not sorry at all.
Shadows over Innistrad Brews, pt. 14 – Brain in a Jar
Well, I tried to resist the temptation, but couldn’t. So, [scryfall]Brain in a Jar[/scryfall]…
Shadows over Innistrad Brews, pt. 13 – Werewolves
There’s been a lot of talk about vampires, but what about werewolves? Could they be good enough for a deck? There is a good selection of them, at least (including wolves):
Shadows over Innistrad Brews, pt. 12 – Assault Formation
Here’s a nice casual favorite, with tournament potential. With less colors in most decks, [scryfall]Dromoka’s Command[/scryfall] will likely see less play, and I don’t see that good of a reason to play GW (there are some nice looking lists, but seems underwhelming). I might be tragically wrong here and maybe there still exists a nice Megamorph deck out there, but regardless, why not try [scryfall]Assault Formation[/scryfall] with [scryfall]Goldnight Castigator[/scryfall]?
Shadows over Innistrad Brews, pt. 11 – BR Midrange
This is pretty hard to brew, because this isn’t really a proactive deck. Reactive decks are always harder in the beginning of the format, when you don’t really know what you are reacting to. Also, design has moved into a direction where creatures often still have value even if killed immediately and there are good ways for midrange decks to gain card advantage in grindy matchups.
Shadows over Innistrad Brews, pt. 10 – Spirits
The number one reason for this deck is obviously [scryfall]Rattlechains[/scryfall], but its not the only good card. [scryfall]Topplegeist[/scryfall] might require some work, but if it survives, its very strong.


Shadows over Innistrad Brews, pt. 9 – Eerie Allies
As usual, take this with a grain of salt. I’m not saying this is going to be something playable, but simply an idea someone with more time could possibly perfect.
Shadows over Innistrad Brews, pt. 8 – The Value Toad
Maybe [scryfall]The Gitrog Monster[/scryfall] isn’t quite the most obvious Standard card, but that doesn’t mean I’m not going to brew with it.

Shadows over Innistrad Brews, pt. 7 – Almost Monowhite Humans
About a month back I played an almost monowhite deck in PPTQ. I lost in the semifinal. And this wasn’t some highly tuned list. It was just something I threw together the night before (although, I did have help). The thing is, most of the deck survives the rotation. It only loses the fetches, [scryfall]Disdainful Stroke[/scryfall] and [scryfall]Valorous Stance[/scryfall]. Important cards, yes, but not irreplaceable.