Brawl Deck Time: Angrath Pirates

As you have probably heard, since you’re here, WotC announced a new format today. It’s known as Brawl. If you didn’t hear about, you can find it here. Basically 60 card Commander with Standard legal cards, 30 starting life and some rules they apparently haven’t really thought through on when the commander goes to the Command Zone.

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Amonkhet Brews, pt. 12 – Faith of the Devoted

A less talked about card, [scryfall]Faith of the Devoted[/scryfall] could be the key card in a deck much like the more popular brewing target [scryfall]Drake Haven[/scryfall], but with colors I enjoy more in Standard. Not that the pair is generally very well supported, but doesn’t mean I can’t try.

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Amonkhet Brews, pt. 1 – BR Madness

I’m back having completely missed Aether Revolt. Just couldn’t bring myself to brew than. However, now I do have some ideas. During Kaladesh I did less than usual. The whole block just didn’t feel fun for me. I guess I could sort of see where Standard was going or something.

Let’s start with two cards I’ve already found very interesting.

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Kaladesh Brews, pt. 5 – BR Aggro

These days, whenever new cards become available, BR or Rakdos is where my mind goes first, pretty much everytime. Its not generally the best color combination, but admittedly The Joker’s philosophy does have a certain appeal to me in fiction, which this combination embodies in its recklessness.

My favorite card from Battle for Zendikar block was easily [scryfall]Inverter of Truth[/scryfall], no question about it. Its just so weird and hard to use. So, now that the structure of Standard has shifted and [scryfall]Eldrazi Displacer[/scryfall] isn’t as easy to use to kill you, maybe a deck built around it could work.

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Shadows over Innistrad Brews, pt. 11 – BR Midrange

This is pretty hard to brew, because this isn’t really a proactive deck. Reactive decks are always harder in the beginning of the format, when you don’t really know what you are reacting to. Also, design has moved into a direction where creatures often still have value even if killed immediately and there are good ways for midrange decks to gain card advantage in grindy matchups.

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