Brewing with Forgotten Cards

When a set comes out, I have a habit of getting sets of cards I think have potential. These cards generally do something kind of unique within the format and I could see them being used somewhere. Than, they just sort of fizzle out, because they don’t fit into the decks they could go into, because they compete for spots on the curve with stronger cards and they don’t really fit into the format because of [scryfall]Siege Rhino[/scryfall]. You wouldn’t believe how many of these fell through for that very reason.. Sigh.

… but hey, brewing is fun, so I made a list of cards I wanted to highlight and brew with. I’m not going to brew with all of them, but I’ll still list all of them.

Continue reading

Oath of the Gatewatch Brews, pt. 4 – Bant Value

Just before Christmas, when I was looking for something different to play, I tried out this list in a tournament: U/G Megamorph. I went 2-2. Not very good, but the games I lost were still quite competitive and I think with some practice I may have done better with the deck.

But, here’s a great addition:

reflectormage

Continue reading

Oath of the Gatewatch Brews, pt. 2 – Five-Color Legends

When [scryfall]Hero’s Blade[/scryfall] was spoiled earlier this year, there was some talk of using it in constructed. Mostly Modern, because of the depth of cheap legends, but somewhat in Standard. The thing is, we did get some great legends this summer…

Continue reading

Battle for Zendikar Brews, pt. 11 – The Brand New Atarka Red

I played against someone at GP Prague who was playing a slightly different version of Atarka Red. It had [scryfall]Self-Inflicted Wound[/scryfall] in the sideboard to fight all the Abzan Aggros (or Hangarback Abzans in WotC coverage nomenclature). Seemed like (and he admitted it too) he was streching his manabase just a little too much by having the one Swamp in the sideboard with a set of [scryfall]Bloodstained Mire[/scryfall]s and [scryfall]Mana Confluence[/scryfall]s in the main.

However, in the world of Battle Lands (or Tango Lands or whatever), this isn’t such a bad idea. Couple of [scryfall]Smoldering Marsh[/scryfall]es that doesn’t even have to be in the sideboard can do the same since you want to play all the fetches that can get you mountains anyhow.

Continue reading

Battle for Zendikar Brews, pt. 10 – Colorless

This is strictly a thought experiment. I was looking at Todd Anderson’s and Brian Braun-Duin’s video on SCG yesterday. Anderson was playing a version of Esper Dragons (and winning), while BBD was playing a monogreen deck. That latter deck had plenty of “spell lands”, such as [scryfall]Foundry of the Consuls[/scryfall], [scryfall]Sanctum of Ugin[/scryfall] and [scryfall]Spawning Bed[/scryfall]. It had total of ten such lands.

I thought to myself, “well, the mana is very good in the format, but the format also has plenty of good colorless lands, maybe we could do a colorless deck?”. Can we? Probably not, because colorless creatures are always much higher on the curve than similar creatures with colors (with the expection of [scryfall]Wurmcoil Engine[/scryfall]). It will be a slow deck, but I wouldn’t completely discount it. Just mostly.

Continue reading

Battle for Zendikar Brews, pt. 9 – Sultai Wealth

This feels like a list of random cards I find interesting, but I’m telling you there’s a point. Somewhere. Its a bit of control deck and I have no idea whether it would work or not, because bringing in a new resource (this time exiled cards owned by opponents) complicates things. Still, why not?

Continue reading