EDH Deck Time: Meloku

[scryfall]Meloku, the Clouded Mirror[/scryfall] is one of my favorite commanders.

I do have a certain affection for quite a few blue commanders, but with Meloku, the pull between wanting to play lands and having to bounce them, is quite interesting. This being said, I don’t want to play her too much, since she has a tendency to be a bit too consistent for my tastes. Despite this, I went to EDHREC (a great site, btw) to see if other people were doing something interesting with her. Apparently not really. However, I always found her very powerful in one specific regard, which didn’t seem to get any press on the page…

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EDH Deck Time: Arcanis the Omnipotent

Since its the most interesting Legend in Eternal Masters (for me, at least, I bet [scryfall]Maelstrom Wanderer[/scryfall] is generally more liked… or hated), I think I should write about this:

Okay, its sort of a boring commander. Just a wizard (without a race, by the way) who draws cards. Well, quite a few cards.

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Shadows over Innistrad Brews, pt. 18 – Another Look at Arlinn Kord

My major problem with [scryfall]Arlinn Kord[/scryfall] has been the lack of GR five drops that have some sort of evasion, or semi-evasion such as trample. So, maybe I’ll skip a step and go straight for the six drops and how about this one:

I didn’t even realize it was legal, but it was reprinted in Origins as one of the cards in the beginner packages and is therefore Standard legal. I know it has the problem of not doing anything when it first hits the board, but with Arlinn, it does at least one thing: hits very, very fast and hard. 10/10 with trample, vigilance and haste for six mana seems like a fine bargain to me.

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Shadows over Innistrad Brews, pt. 17 – BG All-In Delirium

Of course, [scryfall]Jace, Vryn’s Prodigy[/scryfall] would be good here, but assuming we’re not all made of money (I am, sort of, but even I’m not willing to put a that much money into them), so let’s call this a budget version, although I’m not sure Jace would make this that much better. Besides, Jace isn’t taking space from actual fun cards.

This is also for those of us, who miss the constant shuffling of fetches. If there is someone like that out there.

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Shadows over Innistrad Brews, pt. 16 – Bant Clues

The mana is awkward, but I think this could work. The problem with clues is that they aren’t generally as valuable as you’d hope they would be. Here, we can use [scryfall]Thopter Spy Network[/scryfall] for extra advantage, but generally the clues just aren’t worth it.

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