Let’s make things clear. I’m not talking about fantasies on Tumblr. Savvy?
What I’m going to talk about is my experience on running, taking part of and closely following rpgs played on our private forum. Since gaming time is an issue for grownups playing via forum might become handy every now and then.
We have been playing my AWengine hack for a few months now. There is a lot to talk about this game but I make my return to blogging by discussing the use of Mythos Tomes in roleplaying games.
A Mythos Tome is most likely found in horror games but should by no means to be limited to them. Mythos Tomes are ancient books filled with most eldritch secrets no man was ever to know. Or at least that is the main assumption. Continue reading →
Forewarning – Though I labeled this post as to be used with Dungeon World it should still be very suitable for most games.
I’m not exactly sure how Dungeon World wants to approach the subject of dungeons. On the other hand you should “play to find out” and on the other hand the use a ready dungeons seems to be the way to go. As the correct answer of “how I should do it” is always “however you feel most comfortable with” I’d like to discuss the topic of not using pre-made dungeons. Continue reading →
I’m about to fulfil a longtime dream and run a few session of Burning Wheel—more, if it fits the group. We created two characters (one players couldn’t make it to the session, but knew the rudiments of world I’d suggested so everyone was okay with it), which was fun, but quite daunting to me as the GM. Luckily, the game is wonderfully helpful for both the players and the GM. Continue reading →
As Tonpaasked it we deliver it. This time I’m going to discuss about creating fronts for Dungeon World (and at the same time tackle a bit the question about building on the first session). I may need to add that while I have been running AWengine games for a year I have not ran Dungeon World as a campaign previously. So what follows is strictly my personal feelings and experiences of how it can be done. I think I must also add that while I talk about our current campaign I make only vague references to actual game play as we have had only three sessions thus far. And I know that at least Aki might be reading this and I really do not want to give him any hard pointers.