Shadows over Innistrad Brews, pt. 5 – UB Dragons

Of course, people will try to build control decks early on, which is actually a bit problematic, because building a control deck requires you to know what you have to answer. You can’t really do that before the format has taken some form. Another key question is what you can use as your win condition. Still, lets see what we can do.

Continue reading

Shadows over Innistrad, pt. 4 – The Mandatory Monored

Even if you are not planning on playing a monored deck, there’s a strong reason to build such a deck, because you are going to be playing against one. Interestingly enough, I didn’t see any Atarka Reds at GP Paris, but when rotation happens, we are going to be in a situation, where decks are going to need tuning in order to fight the red decks, so red is strong in the beginning.

Continue reading

Oath of the Gatewatch Brews, pt. 7 – Jund

Today’s the release and as currently unemployed, I’ve had the time to think about what to play. The ideas are pretty endless, but the problem is that I won’t have access to everything today, so I’ve used what I have been able to trade for (and I’ll actually get some of the cards I’ve bought later today, because it pays to be close to a professional seller).

So, after a lot of consideration, I decided to have a test run with [scryfall]Goblin Dark-Dwellers[/scryfall].

Continue reading

Oath of the Gatewatch Brews, pt. 5.5 – Three-Color Colorless

For whatever reason, I find the title funny, because it only makes sense to MtG players.

Anyway, the other day I made a couple of two-colored lists around the devoid mechanic. Later I realized I completely forgot about this card:

corruptedcrossroads

… which kind of makes things easier.

Continue reading