Sylvan World #1

use-with-dw-OnLightTwo years ago I ran my first Dungeon World-campaign and it was fun. But thinking back to it I might have not been familiar enough with the AWengine to make it the most memorable. I liked the basic idea in it though – it was a world entirely covered in forest.

This idea did not come up that too often in the few games we played. So when I started thinking about running a new campaign I realised I wasn’t done with that world. So last Saturday I got a new group together and started a new campaign with my favourite fantasy system. And this time we tried out it with Funnel World. Continue reading

Inspiration from Actual Caves

2015-12-28_2550A little over a year ago I got really excited while visiting my first actual Finnish cave. To be fair I must say that caves in Finland are not elaborate systems but usually formed by broken boulders or split bedrock. That doesn’t mean that they are boring – actually this makes them even more interesting.

Since the caves in Finland tend to be small and cramped we have our own definition of what counts as a cave. A cave has to be big enough for 2-3 adults to fit into or has geological or historical meaning. Due our history this usually means holes where someone has been hiding during Great Northern War or places where local shaman and/or witch lived.

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