Magic Origins Brews, pt. 3 – Nissa

We don’t have decent scans of Nissa yet, so here’s the gist: She’s basically a worse version of [scryfall]Civic Wayfinder[/scryfall] (less usable creature class types and can only find forests), but if you have seven lands in play, she flips. The planeswalker version reveals cards of the top of your library. If its a land, you get to play it immediately, otherwise you put it into your hand. The -2 ability produces a legendary 4/4 elemental and the ultimate ability makes six of your lands 6/6 elemental creatures.

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Deck Time: B/G Warriors

As a brewer, one of the things you tend to do, is just read cards. All the time. Just make queries on Gatherer or MagicCards.info, read through the cards and you’ll get ideas. Especially, when you are loose on your queries.

Like this time. I was looking through warriors to see if I had missed any for my BR Warriors. I just forgot to limit the colors, so I ended up going through all the warriors, and found a couple of good ones.

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Dragons of Tarkir Brews, pt. 8½ – Enduring Scalelord 2.0

A more convoluted version of this. For whatever reason, I’ve been thinking about this and came up with both Naya and Bant versions, both based on copying effects.

These are very casual. I don’t think these could be tuned enough to work in standard. On the other hand, I never do see the really great combos, so how would I know?

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