My Experiences on the Battle for Zendikar Prerelease

I just came home from my second prerelease event; this time it was Battle for Zendikar and at the first time I was at Magic: Origins prerelease. I had fun though I am suffering from a never-ending flu. As I only have experience on these two sanctioned events I cannot help but to compare the two. I might add that I have nowhere near as much experience on Magic: the Gathering as Aki has and I take the whole game anyway pretty differently.

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Battle for Zendikar Brews, pt. 11 – The Brand New Atarka Red

I played against someone at GP Prague who was playing a slightly different version of Atarka Red. It had [scryfall]Self-Inflicted Wound[/scryfall] in the sideboard to fight all the Abzan Aggros (or Hangarback Abzans in WotC coverage nomenclature). Seemed like (and he admitted it too) he was streching his manabase just a little too much by having the one Swamp in the sideboard with a set of [scryfall]Bloodstained Mire[/scryfall]s and [scryfall]Mana Confluence[/scryfall]s in the main.

However, in the world of Battle Lands (or Tango Lands or whatever), this isn’t such a bad idea. Couple of [scryfall]Smoldering Marsh[/scryfall]es that doesn’t even have to be in the sideboard can do the same since you want to play all the fetches that can get you mountains anyhow.

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Battle for Zendikar Brews, pt. 10 – Colorless

This is strictly a thought experiment. I was looking at Todd Anderson’s and Brian Braun-Duin’s video on SCG yesterday. Anderson was playing a version of Esper Dragons (and winning), while BBD was playing a monogreen deck. That latter deck had plenty of “spell lands”, such as [scryfall]Foundry of the Consuls[/scryfall], [scryfall]Sanctum of Ugin[/scryfall] and [scryfall]Spawning Bed[/scryfall]. It had total of ten such lands.

I thought to myself, “well, the mana is very good in the format, but the format also has plenty of good colorless lands, maybe we could do a colorless deck?”. Can we? Probably not, because colorless creatures are always much higher on the curve than similar creatures with colors (with the expection of [scryfall]Wurmcoil Engine[/scryfall]). It will be a slow deck, but I wouldn’t completely discount it. Just mostly.

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Battle for Zendikar Brews, pt. 9 – Sultai Wealth

This feels like a list of random cards I find interesting, but I’m telling you there’s a point. Somewhere. Its a bit of control deck and I have no idea whether it would work or not, because bringing in a new resource (this time exiled cards owned by opponents) complicates things. Still, why not?

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Battle for Zendikar Brews, pt. 7 – RG Landfall

The core is kind of a no-brainer with all the Landfall-creatures, but there’s more to this deck than that. Finding ways to use all the mana you have on table after triggering the Landfall numerous times has to be used in some way.

Anyhow, the basis for this deck are these two:

snappinggnarlidmakindisliderunner

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Battle for Zendikar Brews, pt. 6 – Monoblack Aggro

Long time readers (if we have such) have probably noticed my tendency to go this way. I just like the disruptive aggro archetype. The problem, of course, is the loss of [scryfall]Thoughtseize[/scryfall], as well as several good aggressive creatures which made this archetype playable, but I think this little beaut holds some possibilities:

dranaliberatorofmalakir

(What happened to her? Why did a 4/4 become a 2/3?)

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Thoughts on Planeswalkers

I don’t know why (probably because we had a short discussion on a planeswalkers-based AW hack in our Guild forums), but I’ve been thinking about various things regarding Planeswalkers. You know, stuff I probably shouldn’t think about too deeply, but I do.

Its possible that R&D (especially the creative) has put some thought into these subjects and probably has answers as well, but I didn’t do my research, so I don’t know. This is just a bunch of random thoughts like most of my posts.

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