
A 1/1 for 1. Not that good generally, but there are obvious historical comparisons.

A 1/1 for 1. Not that good generally, but there are obvious historical comparisons.
There are 114 creatures in Standard with abilities that trigger when they enter the battlefield. I’m guessing there’s going to be a way to abuse this:

Regrettably I won’t be talking about artwork, layout, or any of such things. I want to talk about raw data.
Why this little gem has restricted itself solely to anime genre, I have no idea… It could do any type of game where the characters and the story matters the most, and tactical chess-type gaming next to none. There are tactical elements there, sure, but they are largely intentionally left in the background. The most astounding thing in OVA is the amount of different character types it can support, but you better leave your power-gaming hat at the hat-stand, because even a novice attempt to work the system is guaranteed to break it. This is a game for character-players, such as myself.
OVA won’t be satisfying for players who look for realistic or detailed systems, nor will it satisfy people who want to play in a fully shared narrative, such as Fiasco. It has Drama Dice as a mechanic, but as written, those alter the perceived surroundings only in traditional rpg style. There are some written examples though how players can ask questions from GM whether something is in immediate vicinity, but that’s it. This is a game for people somewhere in the middle-ground of those previously mentioned groups, such as myself.
Now here’s the boring stuff. Mechanics. I’m sure that anybody’s who’s worth their google-fu-salt can find out what the mechanics actually are, so I won’t go into details here. The Difficulty Numbers (DN) are too low. As written the DNs go from 2 to 12, but they should go from 4 to 15. That way the percentile chances are exactly what they say they are, from easy – to nearly impossible.
Seriously, check it out. Show some support to Wise Turtle, so that they would be able to give us some more books! :D
There was a request for my take on a [scryfall]Varolz, the Scar-Striped[/scryfall] EDH deck, and since I don’t get that many requests (except from Lauri), I thought “why not?” So, here’s my deck.
This weekend I was at two separate PPTQs. As you can probably guess, [scryfall]Treasure Cruise[/scryfall] was a very popular card (and the bane of my monoblack deck, although I did win plenty of games against them). However, I don’t think its so clear cut that you should be playing it.
Time to start brewing again.
I was supposed to write something for the new year. A short retrospective on last year and something about this year, but that’ll have to wait, because I need to think through what I want to say before I can go into that.
Instead, this. I’ve been playing some Angry Birds Transformers lately, and there’s something that bugs me.