Okay, I’ve said that before, but here’s a good example from RECON, a pretty old RPG published by Palladium, even if its outside of the Palladium family.
We’ve heard it plenty of times: Wizards doesn’t want to ban certain cards, because people have a lot of money invested in their decks and they don’t want to ruin that.
Well, that’s kind of absurd.
First, I have never played Tiny Leaders and I doubt I’ll ever play it enough to have any real expertise in the format, but on the other hand, I do understand quite a bit about the game, so I can at least brew, even if I don’t really know the meta. This is my first attempt at a deck.
Apparently I’m not the only one who feels like Cartouche is a dirty word.
A good curve is something that is often brought up in deck design, but I don’t often see explanations for it, except maybe the reasoning that you should have something to do in each part of the game. Well, its a bit more in-depth than that.
I’ve seen some versions of this deck out there, but here’s mine anyhow.
There’s a couple of pretty strong zombies in the new set, so perhaps the archetype would finally be strong enough, although I do have my reservations.
Liliana wins on her own. We just need to protect her long enough. The state of the format is such, that this grindy approach might not work, but come on, Liliana.
No Elven Mystic available, but that part of Standard seems to be permanently over. However, there is several fairly efficient manaproducers in the format, like Servant of the Conduit and Rishkar, Peema Renegade and then there’s these two:
There’s also Kiora, Master of the Depths, which might work, but I wouldn’t bet on it.