I get it. You have a tool (the system), so you want to use it.
None of these subjects are simple, but this is more problematic than most, although I think the line is pretty far from what many traditional GMs consider a good place.
One of those mistakes I’ve made plenty of times myself.
There are groups out there who have been playing campaigns for decades. They get together when they can and go on one more dungeon raid, where they pretty routinely move from room to room, emptying them from threats that just sit there, waiting for them.
My mistakes have been in the completely other direction.
A word of caution here: This guy is going to be hated. He’s not actually that powerful in EDH, because countering isn’t that fruitful, but both of his abilities are still good.
Just understand that even though this might not work out very well, blue is often a feel-bad color for others and others will see you as the big target in the game just because they dislike being countered, even though many other spells are much more effective answers in this particular format.
Last Solstice I had the uttermost pleasure to finally have a group of friends with me to play some games influenced by the Mythos.
Since I hadn’t had the chance to try out Eldritch Horror before this I convinced the group to play that particular game. And it was as good as I had expected.
What seems to be years ago Harri Hursti introduced me to Barbarians of Lemuria. An epic game a sword and sorcery where hacking your opponents into bloody pulp was the not the means to an end but the goal itself. Then, some night when I was drinking with him and my first mate Sami Villa, we got nostalgic about Doomtrooper and Warzone. Quickly we came into conclusion that BoL would be perfect for slaying the hordes of Dark Legion with Gehenna Puker! We all agreed that Harri should run this game for us asap!
As said this was four years ago.
I thought about naming this topic as GMing Mistakes – Never running the game your players beg you to. In fact I even know that Harri has drawn the character sheet for this. And made some plans. But for reasons unknown (maybe this has been the work of Semai or even Muawihje) we STILL haven’t sat down to open bursts of bullets upon undead legionnaires!
We even calculated that if Harri would take 10 minutes from his “me-time” each day for two weeks he would have enough time to ran the game.
Seriously dude. Let’s do this!
Disclaimer: This is a vanity post. It is meant to wake up our GM.
What is flow? Its basically completely absorping yourself in something in a positive way. Being in the zone.
So, the question is, how much should a character get accomplished simply by being persuasive?