Its way too early to tell what kind of decks you can actually play in the format, but why would I let that stop me? Therefore, this little idea:
I was just at GP London and GP Prague (playing MtG, but this article is not about that) and since its my vacation time this year, I remained for a few more days in each city. Being a nerd, what did I do? I spent three days wondering through some of the museums and other places the towns so kindly offers.
In the weeks before the World Magic Championship tournament WotC has been pushing the event heavily. Its 24 players, who have all proved themselves in various ways throughout the year, so they are indeed “some of the best players in the game” as coverage keeps pointing out. However, I think they are making a mistake in their wording.
With all the OCR-stuff going on dungeons are getting better rep than in ages. Dungeon World is a certain classic and a game I would be willing to play at any time. Almost a year ago I talked about making dungeons on the fly and this subject raised its ugly head last Tuesday when the party descended into an ancient underground city in Egypt. Granted I was pretty tired then but I still think I had something good going on.
We are going to continue our descend into this forgotten tomb tomorrow and while I was searching the web for ideas and made notes about how to get it right I came into a conclusion that what I am actually doing is building a dungeon while I thought I was making a scenario for Call of Cthulhuish game.
As our current campaign is drawing closer to the end I feel I could share some thoughts about the endgame of roleplaying campaigns.
Last year Aki wrote a lengthy post about the story arch of his character in the “last season” of this ongoing megabeast. And he got quite deep into the difficulty of ending one of these seasons as I like to call them. Continue reading
We have all been there. The game is about to start and we just wait for that one player who is always late. Everybody is busy checking their Facebook or random videos from YouTube. Some leave for a smoke and maybe one player starts to go through the assorted papers for the game. Then that last player arrives and the game should start.
But it doesn’t.
Maybe it is because of collective tiredness or maybe someone wants to argue about a tv-series. Or maybe the GM has left the dice at home and no-one thought of bringing their own. Continue reading
When I was in gymnasium (or high school, or whatever you want to call it, secondary school anyhow) I was surprised to find out that according to the survey in Tales of the Reaching Moon (an excellent Glorantha zine from back in the day) the average age for the people who took part in it was 26. That felt ancient to me. I didn’t know any gamers of that age. Neither of my parents gamed outside of very casual games on Christmas and the whole hobby was still in its infancy, at least in our small town, so I might not have seen the whole picture, but that little stat blew my mind at the time.
I really like this card…
Wow, I expected red, but not this much of it. I like how Abbot of Keral Keep really had a good outing. Its not Snapcaster Mage, but the fact that its in the same conversation should be a pretty good hint that you should be playing this card.
Gladly, I bought mine when they didn’t have any value…
Anyhow, here’s some other decks I liked. I’m going to keep away from the top 8 decks. Everyone has seen those and there’s some depth in there…