Its easy to think of black as the evil guys. It doesn’t necessarily help that in western culture black is often the unlucky, evil color used by the bad guys and in the early days of the game had plenty of black cards with the word ‘evil’ in the title.
I got back from Paris yesterday really late, but we’ll get to that eventually. As usual, its not only about playing, but its an experience. There’s a bunch of Finns that frequent these things and we always have fun, because we don’t take this too seriously.
There’s two concepts of moral balancing. The philosophers of antiquity would talk about it in the context of finding a good balance between being too radical and being too normal. The psychologists of today talk about it in the context of how we have a tendency to give ourselves permission to be bad, if we feel we have been good.
Although, the former would make a good subject in itself, I’m talking about the latter here.
I have a book called Dungeons and Dragons and Philosophy lying around somewhere. Haven’t read it, but I’ll probably try in the near future. In the meantime, I thought I’d share my thoughts on alignments based on what I know about ethics from back in the day in my gymnasium (roughly high school for those who live in the large part of the world with no idea what the word actually means) philosophy course.
(And yes, I’m finally writing something RPG-related again.)