Two ways to go here: A weird pest tribal or a graveyard deck… or a combination of the two.


Two ways to go here: A weird pest tribal or a graveyard deck… or a combination of the two.


These cards are kind of weird. They are clearly meant to work together, but obviously, you can’t have each side available to you at the same time, so you need figure out how use both sides. I’m not going to do that. Basically, I’m making a horde deck, which tries to grow the creatures though black’s ability to gain life consistently. It is also possible that Valentin is itself a nice plan in certain contexts, where graveyards are well used.


Just making this more complicated for myself by including Umori in all this, but why not? The format is supposed to be about fun, right? Also, I don’t really play white, because of reasons (it’s my least favorite color, which lead me into not really investing in white cards, which has saved me a lot of money over the years), so this is going to be Golgari despite Nethroi’s color identity. I’m not going to stay away from free white sources, so technically you can cast Nethroi without mutating, but that is not the plan.
I’m using Aristocrats quite loosely here. Just some sacrifice synergies.
It feels like there’s definitely a Golgari deck of some sort in there. Back in the day the idea was that The Rock (early name for Golgari) would have like 45% against everything. I think the current philosophy enables quite a bit more.
There hasn’t been a set with a bunch of elves in it, but they have sort of snuck up on me by just being around on several sets. Ixalan has none and we are losing some from Kaladesh, but the losses are not major and there’s some very interesting ones on Ravnica. Some I didn’t even think of as elves.
So, the Djinn of the family is left out of the fun?
Haven’t done one of these in a while. Don’t play any PDH these days, but I guess these uncommon partners from Battlebond give unique opportunities for this.
The idea here is pretty obvious. Gorm acts as the Tank while Virtus makes the kill.
Since the images don’t show yet, here’s the text:
Virtus the Veiled
2B
Legendary Creature – Azra Assassin
Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle)Deathtouch
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
1/1
Gorm the Great
3G
Legendary Creature – Giant Warrior
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle)Vigilance
Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creature if able.
2/7
What can we do with this?
I do have ideas…
This is probably way too slow against various energy decks, but this is probably the kind of deck I would enjoy playing.
We didn’t get many Explorers in the new set, but some… Well. Okay. We got [scryfall]Jadelight Ranger[/scryfall].
First, I have never played Tiny Leaders and I doubt I’ll ever play it enough to have any real expertise in the format, but on the other hand, I do understand quite a bit about the game, so I can at least brew, even if I don’t really know the meta. This is my first attempt at a deck.