Pauper EDH (PDH) Deck Time: Soulblade Corrupter and Renewer

So, the Djinn of the family is left out of the fun?

Haven’t done one of these in a while. Don’t play any PDH these days, but I guess these uncommon partners from Battlebond give unique opportunities for this.

[draft]Soulblade Corrupter
Soulblade Renewer[/draft]

These are in Golgari colors, so it’s not hard to immediately go to Scavenge, which was the Golgari mechanic from the Return to Ravnica block. The problem is that many of those are very expensive to activate. I’ll go with this selection.

[draft]Sewer Shambler
Sluiceway Scorpion
Korozda Monitor[/draft]

There’s a couple more, but they seem way too expensive to use here. The Monitor gets in for the nice interaction between Trample and Deathtouch.

So, what else can we find? Gladly, growth is a thing with green, so there’s been quite a few mechanics that do exactly that. Monstrosity, Support, Bolster, Outlast, Evolve, Graft, Explore, Fabricate… Even things like Kicker and Revolt usually puts more +1/+1 counters on creatures and there’s even some that give them on ETB. Black is much worse at this, but does try it’s best. Here’s a selection of these:

[draft]Adaptive Snapjaw
Ainok Survivalist
Aquastrand Spider
Baloth Gorger
Battering Krasis
Carnivorous Moss-Beast
Crocanura
Cytospawn Shambler
Dead Reveler
Disowned Ancestor
Fertilid
Festerhide Boar
Gavony Unhallowed
Gnarlid Pack
Hunt the Weak
Implement of Ferocity
Ivy Lane Denizen
Kujar Seedsculptor
Map the Wastes
Nessian Asp
Peema Outrider
Pheres-Band Tromper
Pinion Feast
Ravenous Leucrocota
Rhox Maulers
Saddleback Lagac
Sinuous Vermin
Subtle Strike
Thriving Rats
Thriving Rhino
Tishana’s Wayfinder
Undergrowth Scavenger
Young Wolf[/draft]

Maybe not quite as many big creatures as one might want here, but it’s a good variety of sizes. So, we can just add some ramp and removal. In either case, we wouldn’t mind more bodies for some of our effects which give counters.

[draft]Wood Elves
Cultivate
Kodama’s Reach
Rampant Growth
Dawntreader Elk
Sakura-Tribe Elder
Farhaven Elf
Font of Fertility
Grow from the Ashes
Khalni Heart Expedition
Krosan Tusker
Ondu Giant
Viridian Emissary
Yavimaya Elder[/draft]

[draft]Caligo Skin-Witch
Liliana’s Specter
Mardu Skullhunter
Pit Keeper[/draft]

[draft]Grasp of Darkness
Doom Blade
Terror
Dark Banishing
Eyeblight’s Ending
Grisly Spectacle
Heartstabber Mosquito
Murder
Rend Flesh
Victim of Night[/draft]

This leaves room for 36 lands. That’s less than I would normally want to play, but our curve is fairly low and there’s quite a few ramp cards, so I guess that’s enough. Not many choices on the lands, so use all duals and fetches you can, while emphasizing Forests in the remaining basics, so that you can find the Swamps with your ramp cards.

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