[RPG] Player Mistakes 4 – Understand Your Character Better

Roughly eight years ago, I wrote about the opposite of this. While I still find that idea compelling, let’s look at this from the other side. Back then the message was not to set everything in stone, but if you have an interesting character concept, just research it. There is someone in history who’s life applies to what you are doing.

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Ideas for Using Generative Artificial Intelligence for Your RPG

First, it’s fine not to use them. I mean, I’ve done pretty well for decades without one, so how much is it going to help if I start using them now? Not much. Images would be helpful, because I can’t really draw, but I’ve always been very disappointed with the results from image generators. Video generators are worse.

The prompts used to make this video were:

  • Two geeks playing Magic the Gathering
  • Player on the right goes to the attack step.
  • A judge comes over and stops the game.
  • The judge adds counters to a card.
  • The player on the left disputes the judge’s decision and wants the head judge.

So, below I’m going to be talking about where they can actually be helpful.

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This Soon? Once More With the Ten Non-RPG Books for the GM (and I doubt this will be the last one)

All of them previous ones.

First
Second
Third
Fourth
Fifth
Sixth (the Finnish edition)
Seventh

Note: My touchpad is acting up weirdly, which causes the cursor to sometimes jump, which means that as I’m writing, I’m suddenly adding characters to somewhere I didn’t mean to. So, if there’s weird words somewhere, this might be the reason.

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