Ropecon is a bit early this year. I’ve grown accustomed to it taking place in July but this year it is only a few weeks from now. Even though I have known it for quite a some time I only recently became aware that we have to get ready for it sooner. I actually managed to get one of the last rooms from the hotel nearby but not all members of our proud Guild have been so lucky.
The contest is open again. The announcement spurred a lot of ideas, but its going to be an uphill battle.
I’m quite sure that Aki had no intention of ever bringing this up. During this year’s Ropecon we decided to sumo wrestle for the title of the Strongest Writer on the Blog. It might have started out as a minor gag but it turned into an epic battle of mensweat and curses.
At the end of this challenge only one warrior stood on the hot tatami shouting praises to Crom and Thor. Lauri was the champion of this blog.
For your (well, mostly mine) entertainment here is the video of the final match!
This years Ropecon was got pretty close to turn into a total booze fest (again) when the game I had been waiting for did not show up in the signing tables… This happened last year and I went on a bender for the heck of it but luckily the GM was just running late. As the Friday went by I got to take a lot of pictures play two games and wander around the premises. It was a great way to start the weekend!
Well, in short, as Lauri told you guys before, we didn’t get any.
An essay on the session of Trail of Cthulhu I played at Ropecon, being a rather lengthy treatise on what made it work and on the merits of the rules and the GM, and on the responsibilities of the players in horror roleplaying games, and by extension, in other sorts of roleplaying games that try to engage the participants’ emotions.
I’ve loved Trail of Cthulhu ever since I read it. The art is perfect for a Cthulhu book, Kenneth Hite—the author—really knows his Lovecraft, and the system is trimmed down to the essentials and really suits my playstyle. There are some bits that I don’t like, but are really easy to hack; overall, it’s very versatile beginning from the system right down to the Mythos monsters, so that every Keeper can make it their own. One year at Ropecon, I ran my ass off of Trail—25 hours within 48 hours—but now was my first opportunity to play it. Bonus: it was run by a woman, which I don’t get too often. This was also my first opportunity to play Cthulhu (and horror) after reading Kenneth Hite’s Nightmares of Mine (which has been updated to GURPS Horror) and his terrific essay on Cthulhu in his Dubious Shards. Continue reading
As I wasn’t at the ceremony, it took a bit of wrangling to find someone who was going to be there, which in turn lead to me not getting this until today.
On the right, you have the fuzzy dice given to me by Lauri on behalf of the Guild for winning.
BTW, I don’t know if the scenario is available on the RopeCon site yet, but its available here both in Finnish and English. The latter has not been proof-read, but it shouldn’t have any major problems. You can also find both under the Resources on top of the page.
I’ll be back later to discuss the whole thing in length.