The Vision for Your Game

The way I see it, roleplaying games should be about teamwork. We have a bunch of people around a table trying to come up with something cool. Now, real teams don’t have a hierarchy. This might feel like something preposterous or even down right blasphemous to some people, but not having a hierarchy doesn’t mean you can’t have different roles.

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Ropecon 2017 -suositukset

Palasin juuri lomalta Kanadasta, joten en ole tätä ehtinyt tehdä, enkä ole itse asiassa tänä vuonna osallistumassakaan (ainakaan tällä tietoa), joten en ole hirveästi asiaa tutkinut, mutta en halunnut jättää tätä tekemättä (ja tätä itse asiassa vähän kyseltiinkin), joten tässä on: Tämän vuoden Ropecon-pöytäropesuositukset.

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[DnD5e] Planning for the Campaign

I’ve been playing rpgs since ten and most of that time (24ish years) I have been a GM. And I have never ran Dungeons & Dragons. Sure, I started with ANKH that was in essence just a D&D clone in Finnish. But the actual grandfather of rpgs has been a bit of a boogieman for me. The Old School Renaissance introduced me to DCCRPG and most recently I tried out 5th edition while I participated in Out of the Abyss. But now I think I would like to try to run DnD5e.

In this post I share me ideas for my first campaign as well as my impression and thoughts on the subject of starting such a campaign and about DnD5e in general as a first timer.

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GMing Mistakes 15 – Not Communicating or Understanding What You Want From the PCs

Oh yes, I’m back with one of those. This time the heading might be way too long, but there we are.

I wonder how many hours of work have I done on different characters before I get to play them over the years? How many times have I used a lot of time on a character only to find out that it didn’t fit into what the GM had in mind at all?

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