Its hard say that in a world with [scryfall]Anger of the Gods[/scryfall] and [scryfall]Drown in Sorrow[/scryfall] going aggro is the right way, but we’ll see. Its often hard to compete with the decks with bigger creatures, but if the manabases of all other decks are largely based on lands that come into play tapped or do damage to their owners, there may in fact be room for ultra fast decks.
More brews. Some weirder ones here. Let us say, “not quite as serious as other ideas”, but its good to get these out of your system. And who knows, maybe someone who is better at taking ideas and tuning them will be able to use these.
The cycle of three colored ascendancies are clearly meant to be built around. Although (as of this writing) Jeskai haven’t yet ascended (funnily enough), let’s begin with those.
The spoilers have started in force, so we can go ahead and plan and perhaps brew some more.
No real need to do this quite this early, but since I’ve been thinking about this already, why not jot down some of the thoughts I’ve had.
Since I always stay within BUG-colors in EDH, I’m apparently of the clan Sultai.
Since WotC announced Morph is going to be back, and each clan is going to have its own mechanic, I’m pretty sure Morph is going to be my mechanic. I think it would fit this color combination the best, although I could see it as the Jeskai-mechanic (RUW, who apparently admire the cunning of dragons). Although it was not tied to blue in any way during its stay back in the day, it feels very blue to me and these are the two clans that have blue in them.
San Diego ComicCon is going on right now, and (this year) it means a first look at three new products. There was the Commander 2014, including Teferi’s planeswalker version, which carries a line at the end letting you play him as a commander, and several sweepers from the From the Vaults: Annihilation (although no [scryfall]Damnation[/scryfall] thusfar, which I would have thought to be a good selling point for the set), and a couple of cards from the next Duel Deck, including this fellow:
Zurgo is also the face for Khans of Tarkir, and included in that set as well.
This is where we left off last time. I’m going deeper here. Building on some of the ideas from the last time. Mostly making wild guesses on the returning mechanic.
And when I say wild, I mean wild, although probably somewhat more educated than most on the ‘net. That isn’t a very high standard though.
The general rumor consensus seems to be that its a wedge block, meaning it will be based around a color and its two enemy colors. Lets go with that.