Trying Out: Codenames

Cedric Phillips is a Magic player. He lost a game at a GP because he was playing this game I had never heard of and missed the start of the round. The name was Codenames and when I checked it out, its apparently very popular all over the world. In fact, so popular, every place I tried to look for it, it was sold out. So, I had to order it from abroad.

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Book Review: Shadowmoor Anthology

Shadowmoor_novelLast summer, Lauri was trying to get rid of some of his excess stuff, so he gave me a few books. One of them was this one. I didn’t really think I’d ever read it, but as it happens, most pocket books don’t actually fit into your pockets, but this did, so I took it along for a trip and read it.

So, yeah, that’s the reason I’m writing about a 2008 anthology you probably can’t even get anywhere anymore.

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Trying Out: Easy Roller Dice

While browsing Instagram for new things to follow I accidentally stumbled on a picture of metallic dice. As I have mentioned before I consider myself both – a dice-enthusiast and an “instrument athlete”, I was immediately intrigued by them. They were kind enough to send me a sample for review. So here we go! Trying Out: Easy Roller Dice!

Disclaimer: In all fairness I have to admit that I contacted the store and asked them if they were willing to send me some dice for review. And they did. So in my books they are awesome in any case! But this does not mean that you should howl them for dice. Keep ’em in business by supporting them and/or take part to their giveaways.

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Trying Out: Limbo

Actually, I’ve played through this before, but on PC. I happened to come across it in the AppStore, so I decided to try it out again. It isn’t exactly new (it was published five years ago), but since it was done by a small indie studio, many might not have heard of it (although it did apparently sell really well on some platforms).

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Trying Out: Warhammer Quest: The Adventure Card Game

boxFantasy Flight Games’ Warhammer Quest: The Adventure Card Game is a brand new version of the ageless classic Warhammer Quest. Both games are set in the Old World and feature a group of heroes going into a dungeon to fight a bunch of monsters with quite high odds of them all dying. The original game had miniatures and cardboard rooms but this brand new version only has what FFG is famous of doing: cards, more cards, custom dice and counters. And naturally one of the most disordered rulebook there is.

When this new version of the Warhammer Quest was announced I could not help but to feel a kind of déjà vu. Fantasy Flight Games taking an old classic and turning it into a whole different beast with a boatload of counters on top? Yes – they did that with the Warhammer Fantasy Roleplay.

Since I have always liked the approach WFRP 3rd edition had (even though I know a lot of players really disliked it) I was immediately sold on this new approach too. I have nothing against painting miniatures and playing with them (far from it) but if someone is doing a reboot they should at least consider about making it a bit different than the last time (I’m looking at you Film Industry). Otherwise why would I even by the remake?

But since a very few people are interested in the story about “how I bought this new game” I’ll get straight into the juice stuff. Trying out Warhammer Quest: the Adventure Card Game!

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Trying out: Heroica

heroica01As a fortunate accident my father bought an older Lego set from a closing sale and brought it to my son. He believed to have bought a regular castle with some minifigs but instead he had bought Heroica – Castle Fortaan. In essence it is a dungeon bashing “board” game that follows the style of other Lego game (only a few rules and encouraging words to come up with your own). So naturally I had to try it.

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Trying Out: Fall of Magic & Archipelago

During last weekend I was lucky enough to get into two games ran by Jason Morningstar at Ropecon; one of which I was not even thinking to get into but managed to get a seat when a player did not turn up. Too bad for him. It was an excellent game and pretty much shook up my whole view of roleplaying (in a similar way that AWengine did a few years ago). In essence this post is about testing Fall of Magic and Archipelago.

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