I’m using Aristocrats quite loosely here. Just some sacrifice synergies.
Tag Archives: grn
Guilds of Ravnica Brews, pt. 9 – Path of Mettle
Well, it pretty much writes itself, right?
Guilds of Ravnica Brews, pt. 8 – Drake Tribal
Not really tribal, as there aren’t any tribal support here. We just happen to have two Drakes with similar abilities available to us.
Guilds of Ravnica Brews, pt. 7 – The Rock
It feels like there’s definitely a Golgari deck of some sort in there. Back in the day the idea was that The Rock (early name for Golgari) would have like 45% against everything. I think the current philosophy enables quite a bit more.
Guilds of Ravnica Brews, pt. 6 – Monoblack Aggro
We already had quite enough 1-drops to make this work (at least a bit), so maybe…
The problem is more with the 2-drops, but Guilds does give this deck some long game… and [scryfall]Dead Weight[/scryfall]. Granted, it’s no [scryfall]Fatal Push[/scryfall], but cheap removal is extremely important in a deck like this, especially since you have no usable discard.
Guilds of Ravnica Brews, pt. 5 – Monoblack Midrange
I mean, come on, I have to try….
Guilds of Ravnica Brews, pt. 4 – Midrange Elves
There hasn’t been a set with a bunch of elves in it, but they have sort of snuck up on me by just being around on several sets. Ixalan has none and we are losing some from Kaladesh, but the losses are not major and there’s some very interesting ones on Ravnica. Some I didn’t even think of as elves.
Guilds of Ravnica Brews, pt. 3 – Temur Ramp
Here’s a deck by Todd Anderson, which does it’s best to kill the opponent with [scryfall]Fight with Fire[/scryfall] copied with [scryfall]Primal Wellspring[/scryfall]. So, what if we go deeper and add some green ramp.
Guilds of Ravnica Brews, pt. 2 – Sultai Reanimator
Dimir has Surveil. Surveil seems quite good and there’s plenty of cards that have it. Many of them seem (at least without context) to have an outside chance of making it in Standard.