Not really tribal, as there aren’t any tribal support here. We just happen to have two Drakes with similar abilities available to us.
![](https://i0.wp.com/cards.scryfall.io/normal/front/7/3/73957e3b-504d-4ac7-a69c-0b81cb9af402.jpg?w=584&ssl=1)
These two aren’t the only creatures that can benefit from instants and sorceries. We also have:
Plus a bunch of Wizard cards, but since they don’t work well together with the Drakes, I don’t see a reason to pay too much attention to them.
What spells should we use? Well, burn, removal, counters, [scryfall]Dive Down[/scryfall]. Seems like a decent start.
[deck]
[creatures]
4 Enigma Drake
4 Crackling Drake
4 Murmuring Mystic
[/creatures]
[spells]
4 Opt
4 Lightning Strike
2 Wizard’s Lightning
2 Unexplained Disappearance
2 Beacon Bolt
2 Mission Briefing
4 Ionize
4 Radical Idea
2 Risk Factor
[/spells]
[lands]
4 Steam Vents
4 Sulfur Falls
4 Evolving Wilds
5 Island
5 Mountain
[/lands]
[/deck]
There’s plenty of cards I wouldn’t really mind here, like [scryfall]Electromancer[/scryfall], but you have to keep the number of spells high enough.