This was a tough one. I haven’t played much lately. I only drafted Kaladesh a handful of times and Aether Revolt once. This means these cards don’t resonate with me very strongly, because I haven’t experienced them very much. Another problem is that I just didn’t like Standard during this period, so its hard to have a positive emotional connection to them. While I’m writing this, this feels more like “the cards I hate the least”, but that’s a bit of an exaggeration.
Part of me loves the fact that Monoblack Zombies won, but part of me also hates it, because now everyone know about the deck and how good it is, so I can’t play it anymore. So, let’s dig a little deeper once again.
Still haven’t played a game of this format, but who cares? Well, you as my readers might, but hopefully I can bring some insight to this.
Since the cat is out, maybe moving from white to green is better.
We’ve heard it plenty of times: Wizards doesn’t want to ban certain cards, because people have a lot of money invested in their decks and they don’t want to ruin that.
Well, that’s kind of absurd.
First, I have never played Tiny Leaders and I doubt I’ll ever play it enough to have any real expertise in the format, but on the other hand, I do understand quite a bit about the game, so I can at least brew, even if I don’t really know the meta. This is my first attempt at a deck.
Apparently I’m not the only one who feels like Cartouche is a dirty word.
A good curve is something that is often brought up in deck design, but I don’t often see explanations for it, except maybe the reasoning that you should have something to do in each part of the game. Well, its a bit more in-depth than that.