Trying Out: Keyforge

Keyforge is a card game that came out at the end of 2018. It is designed by Richard Garfield and published by Fantasy Flight Games. The core idea of the game is to gather enough resources (aember) to get three points (keys) to win the game. The gimmick of the game is that it only comes in pre-built decks that are all unique and cannot be altered. I tried out Keyforge a couple of weeks ago and in summary I kind of liked it but it clearly is not for me.

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Ravnica Allegiance Brews, pt. 5 – Monoblack

Historically, my favorite archetype in constructed has been disruptive aggro or – the less politically correct – suicide black. The idea is that you don’t care about your life, as long as the opponent is losing more. Sadly, we don’t have [scryfall]Flesh Reaver[/scryfall] and [scryfall]Carnophage[/scryfall] or even [scryfall]Thoughtseize[/scryfall] and [scryfall]Herald of Torment[/scryfall], so I guess we have to settle for not killing ourselves that fast. Sigh.

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