A lot of people have asked me about [scryfall]Dubious Challange[/scryfall] and I’ve always had the same answer to them:
If you don’t get it, its not for you.
A lot of people have asked me about [scryfall]Dubious Challange[/scryfall] and I’ve always had the same answer to them:
If you don’t get it, its not for you.
A classic discussion on player types includes stuff like Power Gamer, Butt-Kicker, Tactician, Specialist, Method Actor, Storyteller, and Casual Gamer (the types used by Robin D. Laws in his booklet on GMing). Maybe this isn’t enough. I’m not talking about finding more types, but rather a totally different typing based on different personality traits.
Spoiler Warning! Underdark Without Darkvision is a based on my experiences on playing Out of the Abyss campaign and will include a host of spoilers. Thread carefully!
Second session for my human ranger on his way Out of the Abyss was a bit different from the first session. Or for any other session I have played since high school for that matter. It was a series of random encounters of which only one dealt with something else than fighting the horrible monsters of the Underdark.
As there is not that much to tell about the session itself I think that this time I could discuss the nuances of the game. Which pretty much sum up into “Underdark without nightivision”.