Here’s the new rules, if the test in London is successful: Scry is out. Instead, you always draw your full seven and after that you put as many cards on the bottom of your library as you’ve taken mulligans. For example, when you’re going to five, you still draw the seven, but now you put two of those cards on the bottom of your library.
Category Archives: Magic: The Gathering
My Favorite Decks from Mythic Championship I
A lot of Sultai Midrange, Monoblue, Nexus variants and Monowhite, but let’s take a little deeper look, shall we?
Ravnica Allegiance Brews, pt. 5 – Monoblack
Historically, my favorite archetype in constructed has been disruptive aggro or – the less politically correct – suicide black. The idea is that you don’t care about your life, as long as the opponent is losing more. Sadly, we don’t have [scryfall]Flesh Reaver[/scryfall] and [scryfall]Carnophage[/scryfall] or even [scryfall]Thoughtseize[/scryfall] and [scryfall]Herald of Torment[/scryfall], so I guess we have to settle for not killing ourselves that fast. Sigh.
Ravnica Allegiance Brews, pt. 4 – Rakdos Aggro
Sixteen black one-drops. Don’t mind if I do.
Ravnica Allegiance Brews, pt. 3 – Rakdos Midrange
Show must go on.
Ravnica Allegiance Brews, pt. 2 – Monoblue Control
First, let me state a few problems with this deck. It doesn’t do well against [scryfall]Lava Coil[/scryfall] and neither does it interact very well with many of the threats in the format. Basically, it’s not good. Unless so mething weird happens.
My New Philosophy on Commander
Well, this has been evolving for years, but I’m finally going to write about it.
Things the New Lavinia Hoses
One of Those Things I Feel I Shouldn’t Need to Write About: Condescension Towards Women in Gaming
I was at GP Warsaw last weekend and saw this weird situation, where there was a woman (**gasp**) playing in the match next to ours.
Now, women in GPs aren’t unheard of. They are still – in terms Magic players will understand – Mythic Rares, but they are around. Based on the attitudes of the guy playing with the aforementioned woman, I do really get why many women want to stay out.
What does your match win percentage need to be to go infinite on MtG Arena Competitive Draft?
A clear and concise title.
A draft costs you 1500 gems. You gain more gems by winning enough matches.
winsgems
| 0-1 | 0 |
| 2 | 800 |
| 3 | 1500 |
| 4 | 1800 |
| 5 | 2100 |
You can keep playing until you’ve either won 5 matches or lost two. To win your gems back (and some packs, but you can’t use packs to draft, so that’s not part of going infinite), you need to win 3, so it would seem that you need a win percentage of 60% to go infinite, but it’s not that simple.
