Dragons of Tarkir Brews, pt. 3 – GW Aggro

What’s the most expensive card besides the planeswalkers in Dragons of Tarkir right now? As of this writing (according to MagicCardMarket) its this thing:

collectedcompany

Beating seven mythics thusfar in the MCM database from the set.

I’m guessing people have some idea on what they want to do with the card. I don’t know what they are thinking about, because its clearly a format where cards like [card]Siege Rhino[/card] and [card]Whisperwood Elemental[/card] rule, kind of trumping two three drops on fourth turn.

… but on the other hand, control decks are quite popular. This card is an instant, so you can get two creatures on board after a wrath. And there’s plenty of cheap, pushed creatures. For example (and I’m limiting these to green and white and only the ones I thought I might want to use):

[draft]Spirit of the Labyrinth
Courser of Kruphix
Brimaz, King of Oreskos
Sunblade Elf
Fleecemane Lion
Mardu Woe-Reaper
Hushwing Gryff
Seeker of the Way
Soldier of the Pantheon
Heir of the Wilds
Boon Satyr
Warden of the First Tree[/draft]

And Dragons of Tarkir brings some more (Arashing Foremost, the new Anafenza, Hidden Dragonslayer, maybe Deathwish Raptor). It should be easy enough to put together a deck from these.

Supposing Sultai planeswalker control decks are the vogue of the future (not sure why I’d think this, but anyhow), your build might look like this:

[deck]
[creatures]
4 Soldier of the Pantheon
4 Spirit of the Labyrinth
4 Fleemane Lion
4 Heir of the Wilds
2 Anafenza, Spirit of the First Family Tree
4 Hidden Dragonslayer
4 Boon Satyr
2 Brimaz, King of Oreskos
2 Hushwing Gryff
[/creatures]
[spells]
4 Collected Company
4 Valorous Stance
[/spells]
[lands]
4 Temple of Plenty
4 Blossoming Sands
4 Windswept Heath
2 Mana Confluence
4 Plains
4 Forest
[/lands]
[/deck]

[card]Heir of the Wilds[/card] is a bit weak here, because you can’t ever trigger the ferocious, but its a two-drop with deathtouch. Not bad. I put less legendary creatures in the list then I usually would, just because when I look at the six with [card]Collected Company[/card], I don’t want to see two copies of the same legendary creature and nothing else. Maybe this is unjustified, but there’s a pretty good mix of creatures here.

More evasion would be nice, although Company does bring a sort of pseudo-evasion, if your opponent taps out for an attack and you can swing back with a [card]Boon Satyr[/card] and a [card]Brimaz, King of Oreskos[/card].

I was also thinking about using black. That would bring us two very powerful options: [card]Anafenza, the Foremost[/card] and [card]Rakshasa Deathdealer[/card]. However, it would also make the mana very awkward. There’s plenty of creatures that require double white or green, so bringing in a third color would be difficult, but not impossible. I just wouldn’t do that in an aggressive deck.

[card]Valorous Stance[/card] is pretty much a placeholder. It could be something else. I would definitely think about something like [card]Roar of Challenge[/card] just to let your other creatures attack freely.

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