We already had quite enough 1-drops to make this work (at least a bit), so maybe…
The problem is more with the 2-drops, but Guilds does give this deck some long game… and [scryfall]Dead Weight[/scryfall]. Granted, it’s no [scryfall]Fatal Push[/scryfall], but cheap removal is extremely important in a deck like this, especially since you have no usable discard.
[deck]
[creatures]
4 Diregraf Ghoul
4 Grasping Scoundrel
4 Vicious Conquistador
4 Dire Fleet Poisoner
4 Fathom Fleet Captain
4 Graveyard Marshal
4 Midnight Reaper
4 Ruin Raider
[/creatures]
[spells]
4 Dead Weight
4 Cast Down
[/spells]
[lands]
20 Swamp
[/lands]
[/deck]