Yeah, I’m talking about these two cards:
There used to be a time, when playing combos required at least a bit of imagination and creativity. These are sort of spelled out. I don’t like it. Also, these are actually good enough to win in Standard, so they might see play. In the same deck. That’s going to be so great…
So, depending on what the rest of the format looks like, you just need some removal, some card draw and some hand disruption.
[deck]
[the combos]
4 Harmless Offering
4 Demonic Pact
4 Tree of Perdition
4 Triskaidekaphobia
[/the combos]
[other spells]
4 Fiery Impulse
4 Read the Bones
4 Languish
4 Duress
4 Tormenting Voice
[/other spells]
[lands]
4 Foreboding Ruins
4 Smoldering Marsh
8 Mountain
8 Swamp
[/lands]
[/deck]