This might be a bit generic, because there’s already quite a few sac-centric decks, but at least its monoblack, so lets try this out.
What should we do with this? I’m thinking we want to do a lot of damage early and then grind out the rest with time. This might not be the best tactic in EDH, but it’ll have to do for now. Note that I’m not trying to do the most explosive deck here. Instead, I’m trying to come up with something that can win in a fairly casual environment. I’m light in removal and card draw intentionally.
First, Bontu’s own sac ability is pretty good, but I don’t think its good enough in many cases, especially with the mana cost, so let’s bring in a bunch of saccers.
Next, recursive creatures or spells that give you several creatures:
Might be a few too many, but we’ll see. After that, some other creatures we don’t really mind sacrificing:
We also need some ways to gain benefit from all those creaturs dying:
Finally… well, finally in the sense of remaining in theme, some ways to syphon away that life.
… and actually finally some lands
As well as 37 Swamps. We could have more utility lands, but this is fine.