EDH Deck Time: Turbo-Etali

[draft]Etali, Primal Storm[/draft]

Why have anything to cast in your library, if you have other players’ libraries to work with.

Note: I prefer not to use certain cards I’ve deemed too strong, so this deck will not include [card]Sol Ring[/card] and it’s ilk, even though these cards would definitely make it better. I just don’t like the effect these extremely powerful cards have on the game.

Anyhow, that’s exactly what we want to do. We want to produce mana, fast, so often with rituals. And maybe keep Etali alive as well, but that’s not really in red’s agenda (YOLO), so we’ll need artifacts for that. Well, since there aren’t that many usable rituals either, we’ll be needing those artifacts as well. We want something to give this thing haste as well.

Well, one step at a time. Lands, that produce extra mana:

[draft]Temple of the False God
Drownyard Temple
Mage-Ring Network
Myriad Landscape
Terrain Generator
Zoetic Cavern[/draft]

Just clamp on 34 Mountains on that and we’re set for lands.

Creatures that produce mana:

[draft]Captain Lannery Storm
Conduit of Storms
Generator Servant
Grinning Ignus
Neheb, the Eternal
Palladium Myr
Walking Atlas
Treasonous Ogre
Solemn Simulacrum
Burnished Hart[/draft]

There is more, but I’m mostly going to keep to the red ones, because they are more fun than the reliable artifact creatures. Well, there’s only one here that produces actual mana and I put it in, because it just fits so nicely into the curve.

We do have a couple of Planeswalkers as well…

[draft]Chandra, Torch of Defiance
Koth of the Hammer[/draft]

And those artifacts…

[draft]Coalition Relic
Coldsteel Heart
Commander’s Sphere
Cryptolith Fragment
Darksteel Ingot
Mind Stone
Everflowing Chalice
Fire Diamond
Pristine Talisman
Thought Vessel
Worn Powerstone
Armillary Sphere
Sword of the Animist[/draft]

… and finally the rituals.

[draft]Geosurge
Seething Song
Vessel of Volatility[/draft]

These aren’t very good in general, though, so I’ve cut the ones that produce only one mana. Didn’t leave very many.

That’s a total of 68 cards dedicated to producing mana. Nice, if I say so myself. Although, actually, I’d like to have even more. Next, we’ll need a few things to give our Commander haste.

[draft]Anger
Bloodsworn Steward
Hammer of Purphoros
Lightning Greaves
Swiftfoot Boots
Urabrask the Hidden[/draft]

What else? What’s better than triggering Etali? Doing it twice.

[draft]Combat Celebrant
Hellkite Charger
Scourge of the Throne
Relentless assault
Seize the Day[/draft]

I’m having more fun than expected doing this brew. What next? How else can we make this deck more fun? We have more room for 20 cards. First, I thought I would like to have a bunch of those very chaotic red cards, but instead, I thought I’d be boring and put in some of the best cards just in order to have targets for opponent interaction before Etali is an issue. Also, just some things with weird interactions with Etali or are fun for other reasons.

[draft]Dualcaster Mage
Wheel of Fortune
Reforge the Soul
Shattering Spree
Dire Fleet Daredevil
Arch of Orazca
Vandalblast
Disrupt Decorum
Howl of the Horde
Cathartic Reunion
Tormenting Voice
Pirate’s Pillage
Vance’s Blasting Cannons
Blasphemous Act
Bonfire of the Damned
Tilonalli’s Summoner
Sunbird’s Invocation
Daretti, Scrap Savant
Expedite
Humble Defector[/draft]

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