I’ve sort of being looking forward to this, but there’s a problem. There just isn’t anything that would make a pirates deck better. I mean, there’s a couple of really strong Pirates. I like Warsail Marauder and Dire Fleet Daredevil, but they both have problems. The Marauder’s ability just doesn’t do much, if all creatures you control already have evasion, and Daredevil is of the wrong color.
Then I realized, there actually is a great one… in certain situations. Dire Fleet Poisoner is pretty good with two powered Menace-creatures. You know, the ones produced by Fathom Fleet Captain for example.
The thing about pirates is that they don’t actually need that many pirates to function. They are not like Merfolk in Modern, where you need a critical mass of them to make them work. You just need that one. This means we can bring in certain, krhm, honorary pirates.
And honestly, I have a hard time figuring out where to even put the Poisoner.
It’s a sad state of affairs, when I can’t really find a use for any other pirate from these colors in the set. And again, even this is stretching it.