Kaladesh Brews, pt. 2 – RW Equip

Monowhite Humans might be gone, as its going to lose quite a few of its key cards, but I think there’s room for another aggressive deck.


The actual thing that makes this possible is actually this card:


It is a “fast land” after all…

So, what’s left from earlier sets?

Are all of these usable? Well, not in the same deck. However, I think I would like to try to use equipment here. The synergies aren’t overwhelming, but there’s two excellent creatures that can benefit from them.

Few equipment in the “maybe” category:

I don’t really like any of them in this deck, but lets try them out anyhow.

4 Toolshaper Paradigm
4 Expedition Envoy
4 Town Gossipmonger
4 Weapons Trainer
4 Thriving Grubs
4 Reckless Bushwhacker
2 Pia Nalaar
3 Bone Saw
2 Stitcher’s Graft
4 Galvanic Bombardment
4 Harnessed Lightning
4 Inspiring Vantage
4 Needle Spires
6 Plains
5 Mountain

There isn’t actually enough colored sources here, so its not going to work out very well, but it just might work well enough. At least there isn’t any double costing spells, so it should work most of the time.

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