[draft]Ugin, the Spirit Dragon
Teferi, Master of Time
Azusa, Lost but Seeking[/draft]
(If you’re not seeing the third card, it’s [card]Teferi, Master of Time[/card].)
Just feels like they are completely tonedeaf and just don’t understand their playerbase.
[draft]Azusa, Lost but Seeking[/draft]
What’s wrong with this one? Well, gladly [card]Field of the Dead[/card] has been banned in both Standard and Pioneer, but it is still playable in Historic. I think that’s going to change pretty soon, but it will also mean that this format, which they are now pushing as competitive, will be pretty much unplayable for a period of time.
I don’t get this at all. They seem to put these reprints into Standard enable or facilitate certain decks, but are these decks really something you wish to be better? [card]Fires of Invention[/card] was already banned as well, but apparently they didn’t learn any lessons before the set was going to print. Azusa definitely isn’t something you want in current Standard, but here we are.
[draft]Ugin, the Spirit Dragon[/draft]
Need reasons not to have Azusa in Standard? Here’s one. It was painful when it was first around, but that was a time when you could actually have meaningful colorless permanents and eight mana actually meant something. Perhaps colorless will make a comeback of sorts (and they already put one colorless anti-PW card into the set), but getting to eight mana is just way too easy to risk putting something like this into the format. We’ll be seeing a lot of Ugin’s bolting each other in the near future.
Not seeing enough Uro yet? Don’t worry, it will be there in every game now. I guess the only reason not to do this is that Ugin is going to be such a strong counterplay, so we might have to wait until something gets banned before this bullshit starts in earnest.
[draft]Teferi, Master of Time[/draft]
In case Teferi hasn’t been added to the database by the time you read this (and it probably hasn’t as WotC is pretty slow on this), here’s the text:
Teferi, Master of Time
Legendary Planeswalker – Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player’s turn any time you could cast an instant.
[+1]: Draw a card, then discard a card.
[-3]: Target creature you don’t control phases out. (Treat it and anything attached to it as though they don’t exist until its controller’s next turn.)
[-10]: Take two extra turns after this one.
What’s the problem, you might ask? Weirdly enough, it’s that the previous Teferi will be rotatin gout soon. That’s the thing that’s been keeping Flash decks in check. I don’t think the Flash decks will actually survive the rotation, when [card]Brineborn Cutthroat[/card] is gone (except that for some weird reason they’ve been quite willing to push the theme for a while now), but here’s the actual problem: Based on data shared by WotC, getting your spells countered is a bad experience, especially to new players. Despite this, they’ve been trying to make counters stronger by giving Control decks (and those pesky Flash decks) something to do in case the opponent doesn’t present anything to counter. These often come in the form of drawing (like [card]Chemister’s Insight[/card].
But what makes even a more horrible experience than getting your spells countered? When you think you are being clever by not playing anything into the counters and then you get a Teferi on the battlefield at end of turn and the opponent immediately draws a card. What makes this even worse is that the format currently has very strong sweepers, so it’s actually often wrong to commit anything to the battlefield anyhow, so it’s going to be very difficult and unsatisfying trying to navigate the games against these decks.
So, have fun with Standard around the next Zendikar, when the rotation arrives.