Brawl Cube KLD-DOM

This probably won’t work, but do we care? No.

So, there’s a variety of rules for Commander cubes. In some cases you draft your commander separately, but here, since there’s so many potential brawlers in the format, there’s no need to go there. You just have to remember to draft a commander early. The problem is that if you happen to sit next to someone with the same colors, you’ll be both in a very poor situation, which means that reading signals becomes of utter importance. In order to minimize this, I would suggest using more than three packs per player. Also, since there’s several very powerful colorless cards, we could maybe think about having more than one of each in the cube, but for now, I’ll put in only one.

The idea here is to play conspiracy style, meaning each player sits in the same draft, but after deckbuilding they are divided into two groups of four for games. You might consider drafting through another method, such as Rochester. You might also consider having smaller than 60 card decks. 40 or 50 would probably work better. It would probably be a good idea to make sure there’s enough, maybe all, potential commanders in the first pack.

There’s currently 1639 legal cards in standard. Supposing we play with four boosters for each player, that’s a 480 card cube. With 67 lands, of which we’ll play, say, 40 (but could easily fit more, as I’m leaving quite a few good options out), and with 178 colorless artifacts, of which we’ll also use 40, and 144 multicolored cards (including Aftermath), of which we’ll use 100 (which is quite a few, but these are generally more powerful and include quite a few potential commanders), this leaves us room for 300 monocolored cards or 60 for each color. This does mean that monocolored commanders are going to be pretty hard to pull off, although there is going to be some artifacts with a color identity. Maybe there should be more artifacts for this reason. I’ll leave out all the three colored commanders, because I don’t think the manabases can handle them.

Note that I’ve left out quite a few cards I find irritating in Standard, like [scryfall]Approach of the Second Sun[/scryfall] and [scryfall]The Scarab God[/scryfall].

Acrobatic Maneuver
Adanto Vanguard
Adorned Pouncer
Aerial Responder
Angel of Condemnation
Angel of Invention
Angel of Sanctions
Anointed Procession
Anointer Priest
Aviary Mechanic
Baffling End
Baird, Steward of Argive
Bellowing Aegisaur
Benalish Marshal
Bishop of Binding
Bishop’s Soldier
Cartouche of Solidarity
Cast Out
Cataclysmic Gearhulk
Caught in the Brights
Companion of the Trials
Compulsory Rest
Crested Sunmare
Danitha Capashen, Paragon
Daring Archaeologist
Dauntless Bodyguard
Desert’s Hold
Devoted Crop-Mate
Dusk // Dawn
Fairgrounds Warden
Gideon of the Trials
Glory-Bound Initiate
Gust Walker
History of Benalia
Hour of Revelation
Inspring Cleric
Kinjalli’s Sunwing
Knight of Grace
Legion’s Landing
Lyra Dawnbringer
Master Trinketeer
Mavren Fein, Dusk Apostle
Oketra’s Avenger
Oketra the True
Radiant Destiny
Regal Caracal
Sanctum Spirit
Seal Away
Settle the Wreckage
Skymarcher Aspirant
Skywhaler’s Shot
Sram, Senior Edificer
Steward of Solitarity
Sunscourge Champion
Teshar, Ancestor’s Apostle
Thopter Arrest
Trapjaw Tyrant
Vizier of Deferment
Aether Meltdown
Aethersquall Ancient
Aether Theorist
Aether Tradewinds
Artificer’s Assistant
Cartouche of Knowledge
Champion of Wits
Chart a Course
Commit // Memory
Confiscation Coup
Curator of Mysteries
Curious Obsession
Daring Saboteur
Deadeye Quartermaster
Deep Freeze
Disappearing Act
Dreamcaller Siren
Entrancing Melody
Era of Innovation
Essence Scatter
Gearseeker Serpent
Glimmer of Genius
Glint-Nest Crane
Glyph Keeper
Hieroglyphic Illumination
Hour of Eternity
Illusionist’s Stratagem
Jace, Cunning Castaway
Kefnet the Mindful
Kumena’s Awakening
Labyrinth Guardian
Merfolk Trickster
Metallic Rebuke
Nezahal, Primal Tide
Nimble Obstructionist
Overflowing Insight
Paradoxical Outcome
Quicksmith Spy
Relic Runner
Saheeli’s Artistry
Search for Azcanta
Secrets of the Golden City
Seeker of Insight
Shielded Aether Thief
Siren Stormtamer
Skyship Plunderer
Spellweaver Eternal
Sphinx of Magosi
Supreme Will
Tempest Djinn
Tetsuko Umezawa, Fugitive
Time of Ice
Trophy Mage
Vizier of Many Faces
Vizier of Tumbling Sands
Warkite Marauder
Zahid, Djinn of the Lamp
Ammit Eternal
Archfiend of Ifnir
Arguel’s Blood Fast
Arterial Flow
Bloodcrazed Paladin
Bone Picker
Bontu’s Last Reckoning
Bontu the Glorified
Caligo Skin-Witch
Cast Down
Champion of Dusk
Deadeye Tracker
Deathbloom Thallid
Demonlord Belzenlok
Demon of Dark Schemes
Dhund Operative
Dire Fleet Ravager
Dread Shade
Dread Wanderer
Dusk Legion Zealot
Eliminate the Competition
Essence Extraction
Fathom Fleet Captain
Forerunner of the Coalition
Gifted Aetherborn
Glint-Sleeve Siphoner
Golden Demise
Gonti, Lord of Luxury
Herald of Anguish
Hour of Glory
Josu Vess, Lich Knight
Kitesail Freebooter
Knight of Malice
Liliana, Death’s Majesty
Make Obsolete
Midnight Oil
Moment of Craving
Never // Return
Noxious Gearhulk
Ovalchase Daredevil
Phyrexian Scriptures
Plague Belcher
Ravenous Chupacabra
Ruin Raider
Seeker’s Squire
Settle the Score
Subtle Strike
Tetzimoc, Primal Death
Thallid Omnivore
Thallid Soothsayer
The Eldest Reborn
Vicious Offering
Vona’s Hunger
Vraska’s Contempt
Walk the Plank
Yahenni, Undying Partisan
Aether Chaser
Ahn-Crop Crasher
Battlefield Scavenger
Brazen Scourge
Burning Sun’s Avatar
Captain Lannery Storm
Captivating Crew
Cathartic Reunion
Champion of the Flame
Chandra, Torch of Defiance
Charging Monstrosaur
Combat Celebrant
Combustible Gearhulk
Dire Fleet Daredevil
Etali, Primal Storm
Fight with Fire
Firebrand Archer
Forerunner of the Empire
Ghitu Chronicler
Goblin Chainwhirler
Harnessed Lightning
Harsh Mentor
Hazoret’s Undying Fury
Hazoret the Fervent
Heart-Piercer Manticore
Hour of Devastation
Insult // Injury
Jaya Ballard
Jaya’s Immolating Inferno
Kari Zev, Skyship Raider
Lightning Strike
Magma Spray
Needletooth Raptor
Neheb, the Eternal
Otepec Huntmaster
Pia Nalaar
Puncturing Blow
Quicksmith Genius
Reckless Racer
Reckless Rage
Rekindling Phoenix
Release the Gremlins
Repeating Barrage
Rowdy Crew
Siege-Gang Commander
Squee, the Immortal
Star of Extinction
Sunbird’s Invocation
Sweltering Suns
Thresher Lizard
Thriving Grubs
Tilonalli’s Summoner
Tormenting Voice
Valduk, Keeper of the Flame
Vance’s Blasting Cannons
Verix Bladewing
Welding Sparks
Aetherwind Basker
Ancient Animus
Appetite for the Unnatural
Arborback Stomper
Architect of the Untamed
Armorcraft Judge
Atzocan Archer
Blossoming Defense
Bristling Hydra
Carnage Tyrant
Champion of Rhonas
Channeler Initiate
Crocodile of the Crossing
Crushing Canopy
Deathgorge Scavenger
Defiant Greatmaw
Drover of the Mighty
Druid of the Cowl
Emperor’s Vanguard
Exemplar of Strength
Garruk’s Horde
Ghalta, Primal Hunger
Greenbelt Rampager
Heroic Intervention
Honored Hydra
Jadelight Ranger
Kujar Seedsculptor
Llanowar Elves
Longtusk Cub
Majestic Myriarch
Merfolk Branchwalker
Mouth // Feed
Multani, Yawimaya’s Avatar
Naga Vitalist
Nature’s Way
Nissa, Vital Force
Oyiva Pashiri, Sage Lifecrafter
Prowling Serpopard
Ranging Raptors
Rhonas the Indomitable
Ridgescale Tusker
Ripjaw Raptor
Rishkar, Peema Renegade
Rishkar’s Expertise
Savage Stomp
Servant of the Conduit
Shefet Monitor
Sporecrown Thallid
Spore Swarm
Steel Leaf Champion
Territorial Allosaurus
The Mending of Dominaria
Thrashing Brontodon
Thriving Rhino
Thunderherd Migration
Vizier of the Menagerie
Wayward Swordtooth
Aven Wind Guide
Azor, the Lawbringer
Dovin Baan
Farm // Market
Raff Capashen, Ship’s Mage
Resplendent Griffin
Spire Patrol
Teferi, Hero of Dominaria
Temmet, Vizier of Naktamun
Consign // Oblivion
Contraband Kingpin
Deadeye Brawler
Deadeye Plunderers
Hostage Taker
Rags // Riches
Rona, Disciple of Gix
Shadowstorm Vizier
Tezzeret, Master of Metal
Tezzeret the Schemer
Angrath, the Flame-Chained
Claim // Fame
Cut // Ribbons
Dire Fleet Captain
Dire Fleet Neckbreaker
Garna, the Bloodflame
Merciless Javelineer
The Scorpion God
Unlicensed Disintegration
Weldfast Engineer
Grand Warlord Radha
Heaven // Earth
Khenra Charioteer
Outland Boar
Raging Regisaur
Raging Swordtooth
Regisaur Alpha
Samut, the Tested
Struggle // Survive
Voltaic Brawler
Ahn-Crop Champion
Ajani Unyielding
Ajani, Valiant Protector
Appeal // Authority
Atzocan Seer
Huatli, Radiant Champion
Oath of Ajani
Prepare // Fight
Renegade Rallier
Shanna, Sisay’s Legacy
Arvad the Cursed
Aryel, Knight of Windgrace
Elenda, the Dusk Rose
Grind // Dust
Hidden Stockpile
Kambal, Consul of Allocation
Profane Procession
Restoration Gearsmith
Start // Finish
Vona, Butcher of Magan
Adeliz, the Cinder Wind
Bloodwater Entity
Enigma Drake
Jhoira, Weatherlight Captain
Marauding Looter
Protean Raider
Saheeli Rai
Storm Fleet Sprinter
The Locust God
Whirler Virtuoso
Decimator Beetle
Destined // Lead
Driven // Despair
Hapatra, Vizier of Poisons
Journey to Eternity
Jungle Creeper
Obelisk Spider
Slimefoot, the Stowaway
Vraska, Relic Seeker
Winding Constrictor
Firesong and Sunspeaker
Honored Crop-Captain
Huatli, Warrior Poet
Path of Mettle
Relentless Raptor
Renegade Wheelsmith
Resolute Survivors
Sky Terror
Tiana, Ship’s Caretaker
Veteran Motorist
Bounty of the Luxa
Empyreal Voyager
Hadana’s Climb
Nissa, Steward of Elements
Rashmi, Eternities Crafter
River Hoopoe
Shapers of Nature
Spring // Mind
Tatyova, Benthic Druid
Weaver of Currents
Peacewalker Colossus
Merchant Dockhand
Scrapheap Scounger
Bomat Courier
Lifecrafter’s Bestiary
Aethersphere Harvester
Animation Module
Azor’s Gateway
Blackblade Reforged
Bomat Bazaar Barge
Chief of the Foundry
Conqueror’s Galleon
Cultivator’s Caravan
Decoction Module
Dynavolt Tower
Fabrication Module
Filigree Familiar
Fleetwheel Cruiser
Gilded Lotus
Golden Guardian
Heart of Kiran
Icy Manipulator
Key to the City
Metallic Mimic
Metalwork Colossus
Oracle’s Vault
Ovalchase Dragster
Primal Amulet
Renegade Freighter
Renegade Map
Short Sword
Sovereign, Consul Flagship
Sunset Pyramid
Spires of Orazca
Throne of the God-Pharaoh
Traveler’s Amulet
Urza’s Tome
Shefet Dunes
Ipnu Rivulet
Ifnir Deadlands
Desert of the Fervent
Hashep Oasis
Memorial to Glory
Memorial to Genius
Memorial to Folly
Memorial to War
Memorial to Unity
Glacial Fortress
Irrigated Farmland
Meandering River
Drowned Catacomb
Fetid Pools
Submerged Boneyard
Canyon Slough
Dragonskull Summit
Cinder Barrens
Rootbound Crag
Sheltered Thicket
Timber Gorge
Scattered Groves
Sunpetal Grove
Tranquil Expanse
Concealed Courtyard
Forsaken Sanctuary
Isolated Chapel
Highland Lake
Spirebluff Canal
Sulfur Falls
Blooming Marsh
Foul Orchard
Woodland Cemetery
Clifftop Retreat
Inspiring Vantage
Stone Quarry
Botanical Sanctum
Hinterland Harbor
Woodland Stream

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