Here’s where the new set shines. We have…
I’ve sort of being looking forward to this, but there’s a problem. There just isn’t anything that would make a pirates deck better. I mean, there’s a couple of really strong Pirates. I like Warsail Marauder and Dire Fleet Daredevil, but they both have problems. The Marauder’s ability just doesn’t do much, if all creatures you control already have evasion, and Daredevil is of the wrong color.
There’s these two:
This still current (for less than two weeks) Standard has been fun. Granted, I haven’t been able to do the usual attacking the meta from a different angle -thing that usually works for me the best, but the range of playable decks has been awesome and even though I don’t really like playing against decks like those revolving around Approach of the Second Sun, those feel like an important piece of the puzzle as they do keep certain decks from becoming prevalent.
Since this past Friday was the last opportunity for me to play a tournament, I made certain I would be able to participate in the FNM.
All the double-faced cards in the set are kind of curious. They certainly have a high upside (as they are all rares), but the floor might be low as well. Is it worth it? I don’t really know. Let’s try this one…
There was a deck with various synergies pretty much all over the place I used to play. It loses some cards in rotation, but much of it’s core is still intact.
First thing you should always do when brewing decks is figuring out what you can do with the mana. Of course, only a select few actually do this, because it’s much more fun to start with those interesting cards or synergies. Still, this is the way you should do it. (Yeah, I don’t either.)