This was one of my earliest decks, and hasn’t really been updated in a couple of years, so I guess its about time (especially as the earlier version included two cards that are currently banned). This is a continuation of yesterday’s article, where I took a look at Zegana as a commander in a blue-green deck with an ETB-theme. This time we are going to be more controlling, with one goal: making huge creatures and then protecting them.
I haven’t played EDH in a very long time. I don’t even remember when was the last time I played, although I do have some idea. If I remember correctly, at least I went out on a high note by kicking ass with Liliana, Heretical Healer, a card I had sort of waited on for a while before playing her. I even have the SDCC version of her (actually, I have all the SDCC versions of her).
That was maybe six months ago, but, even if I don’t play much these days (although I do play other formats some), Magic is much more than the actual act of playing. Simply planning and designing decks, thinking about interactions and so forth has its own merit and rewards as a creative outlet. So, I was going through my favorite decks from years past and decided to update them a bit. First one being Zegana. I have two versions of the deck, so I’ll write about each of them, especially since the approach seems to be different from what I’ve seen from other people.
This first one goes all in on flickering and bouncing.
If your here looking for a cool, competitive Rashmi-deck, I’d suggest you go elsewhere. This time I’m trying to go for the fun factor. Well, there’s always an element of fun (for someone) in my decks, but what’s different here is that I’m going deeper with it, the idea being that I’ll let fate decide as much as possible.
Someone had found his or her way into this blog by using the words “wood sage mtg pauper commander”. That got me thinking. First thought was “is that really uncommon”? I would’ve thought such an old card would be rare with its awkward build-around abilities, but apparently it was reprinted in Conspiracy, so now it’s uncommon.
Second thought: It does really have potential, so why not?
Its kind of early with only two cards available, but each of them is good enough to push certain archetypes. I’m guessing Crux of Fate will be played more, as the UB Control archetype already exists, as well as Mardu Planeswalkers, so there are decks you can easily add it to.
Personally, that’s dull and I’m much more interested in what Yasova Dragonclaw will do to the format.