Deck Types: Midrange

In order to make their game more approachable to new players and to keep the game fresher, Wizards’ R&D began to emphasize creatures over spells. This has been good for the game, as now those cards that appeal to new players are actually good, and not just heartbreaking as they are easily dispatched or countered as they used to be.

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Khans of Tarkir Brews, pt. 6 – A Look at the Future of Some Existing Decks

Plenty of players would like to continue to play their favorite decks from the past. Although many of the big ones will be effectively dead or completely reworked (see previous installments, especially part 5), its worthwhile to take a look at some of them and see what can be done.

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Khans of Tarkir Brews, pt. 3 – Back to My Beloved Monocolored Decks

Its hard say that in a world with [scryfall]Anger of the Gods[/scryfall] and [scryfall]Drown in Sorrow[/scryfall] going aggro is the right way, but we’ll see. Its often hard to compete with the decks with bigger creatures, but if the manabases of all other decks are largely based on lands that come into play tapped or do damage to their owners, there may in fact be room for ultra fast decks.

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Learning from History: Decks of Yesteryear (and Their Current Counterparts)

I was browsing some decks from the past. Although quite a few of them don’t have strong counterparts in the current game (in any current format), some were interesting reminders of what we can expect to see time and time again.

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