Is this Burn? I don’t know. In any case, Torment of Hailfire seems like it’s not very good. However, in a right shell it might work quite well.
As usual, there are some potentially very impactful cards hidden in the final bunch of spoilers. One of them could very well be this one.
I didn’t really expect that to be back any time soon, as they have recently nerfed this ability somewhat, but it is a good answer to Eternalize. However, in Standard, just the tempo can also be important.
It might be subtle, but the most impactful cards in most sets are the rare lands. They are the piece of the puzzle that enable different builds. For example, right now because of the fast lands, wedges are faster than shards, which informs the way people design their decks. This time it might be different. It might be the uncommon lands. Like this one:
This cycle enables plenty of Eldrazi decks.
The reason I’m thinking about this is “Ammit Eternal”. Don’t know if that’s the real name, as it was spoiled in Japanese. The translation, via MythicSpoilers, reads like this:
Creature – Zombie Crocodile Demon
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
That should work well with Hapatra, Vizier of Poisons
Zombie Jackal Cleric? Okay…
Since the cat is out, maybe moving from white to green is better.
Apparently I’m not the only one who feels like Cartouche is a dirty word.
I’ve seen some versions of this deck out there, but here’s mine anyhow.