There was a deck with various synergies pretty much all over the place I used to play. It loses some cards in rotation, but much of it’s core is still intact.
Black and blue are my favorite colors, but for the longest time, I’ve had trouble finding commanders from that combination. Sure, there’s 24 previous ones, but most of them just don’t feel like good commanders. Well, fun commanders. The last of Bolas’s secret weapons, The Scarab God, just might work.
I’m still basically holding out for a great blue-black commander, but meanwhile, let’s look at what we can do with this guy.
I’m back having completely missed Aether Revolt. Just couldn’t bring myself to brew than. However, now I do have some ideas. During Kaladesh I did less than usual. The whole block just didn’t feel fun for me. I guess I could sort of see where Standard was going or something.
Let’s start with two cards I’ve already found very interesting.
Since the early days of the game, black has been secondary with cards with blue being the king. Still, while blue’s history with this is all about changing costs and not much more, black has a more detailed history, which gives us clues into how WotC views different resources and their values.
The benchmark these days seems to be Read the Bones, which is quite strong, seeing plenty of Standard play. But how did we get there?
Black currently has 24 creatures and the curve is a bit awkward. However, fixing it might be hard, because there are creatures with Delve in the cube. Black’s thing is removal, so the cube probably needs some of that. Probably some that can deal with gods as well as cheaper, easier to use stuff.