Is Magic: the Gathering Scaled Properly?

When Stone Rain cost 2R it was too strong. It hasn’t been reprinted in quite a while. On the other hand, Demolish costs 3R and despite being reprinted quite a few times, it has never really seen much play (although I do regard it as a pretty good sideboard card in certain formats). That one mana extra mana just seems to be too much. The sweet spot for this effect would probably be somewhere in between.

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Deck Time: UW Tempo

We know History of Benalia is a good card, but what about other Sagas? Some of them are very strong in limited, at the very least, so why not try them in constructed.

You should never equate limited and constructed. They are very different formats, but if a card is very strong in limited, it probably has at leat potential in constructed. Pack Rat. Need I say more?

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EDH Deck Time: Yargle

Yargle, Glutton of Urborg is an interesting case. MaRo has communicated to us that it’s more or less a joke. Something they put in Dominaria just to have vanilla legend in there.

However, it is quite unique. How many legendary creatures with such a high power with that mana do you have? Actually, only one bests our little frog spirit: Lord of Tresserhorn

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The Magical History of Color Shifting Planeswalkers

Planeswalkers have been around since Lorwyn, so it’s been more than 10 years. There’s 107 of them currently in circulation. During that time with that many planeswalkers, some of them have changed their outlook to life. Sometimes quite radically. They are major characters in the story, so it should be expected of them to have some sort of an arc, which might affect them mechanically as well.

We did learn in Amonkhet that the colors of a planeswalker doesn’t necessarily limit what they can do, because Nicol Bolas doesn’t seem to have any limitations on colors of spells.

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Brawl Deck Time: Aryel

A 4/4 Vigilance for four mana is at least playable… sort of. And there’s quite a few knights available. I thought they were supposed to be rarer than soldiers?

Aryel, Knight of Windgrace
2WB
Legendary Creature – Human Knight
Vigilance

2W, T: Create a 2/2 white Knight creature token with vigilance.

B, T, Tap X untapped Knights you control: Destroy target creature with power X or less.
4/4

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