In case you want skip my ramblings, feel free to do so. I want be offended, since they are for me mostly anyhow.
There’s two reasons I wanted to do this list. First, What the Flick?! started a series about the best horror movies of this century, which got me thinking about this and I brought it up on our forums as well, where it sparked a little bit of discussion on the subject. Second, I’ve done my Top 100 favorite movies every five years (so, once during the history of this blog, and I’ve done it two times before) and I always enjoy doing those lists, but I also need to give them space, so I don’t want to do them more often. This is more about giving me something to do in between those. I’ll probably do others with different focuses as well.
We saw the first knights in Alpha. White Knight was a strong and efficient card by the standards of those days and still is for an uncommon. But there was also it’s dark counterpart, the Black Knight. A flavor-win certainly, except that of course they could never actually fight due to their Protection abilities. Both saw some tournament play (I certainly played with both back in the day) and both have seen a number of reprints. White and black have also been pitted against each other in a similar way quite a few more times, often through knights.
This is specifically for white and black. There are other similar mirrors in white and red, but we’ll forget about those. Since the mirrors don’t sometimes come to be in the same set, I’ve placed these mirrors where the latter part was first printed. White has plenty more knights than this, but we are specifically interested in these pairs here. Black has some other ones as well, especially in Ixalan, but again, not interested in those.
Each color has its distinctive features and one of the features for green is its ability to ramp. Sure, all colors can produce extra mana in some way or another, but green is definitely the master of this, having several ways of doing it in most sets.
However, since I don’t want to go through all the ways green can do this (mana elves, doubling effects), I’m limiting this to noncreature cards that put lands into play from your library and are green (there are some white and colorless ones that do this as well). I’ll probably do a separate one on creatures at some point. I’ll also omit all the spells, that don’t actually add lands, but rather change the ones you already have into different ones, like Scapeshift which could be used to produce more mana in many ways, but generally isn’t.
This still current (for less than two weeks) Standard has been fun. Granted, I haven’t been able to do the usual attacking the meta from a different angle -thing that usually works for me the best, but the range of playable decks has been awesome and even though I don’t really like playing against decks like those revolving around Approach of the Second Sun, those feel like an important piece of the puzzle as they do keep certain decks from becoming prevalent.
Since this past Friday was the last opportunity for me to play a tournament, I made certain I would be able to participate in the FNM.
All the double-faced cards in the set are kind of curious. They certainly have a high upside (as they are all rares), but the floor might be low as well. Is it worth it? I don’t really know. Let’s try this one…